Workshop Report WHI 2021-05-02 (2)
OFF LOCATION
Date / Time: 2021-04-20 / 9h to 13h (4h)
Crew: Sebastien VAN SANTEN, Julien VANDANJON-RANCOULE
Item(s) Shooted (Reference Code(s)): Mark IV LODESTAR III (Vehicule#1110216)
Location: BRUSSELS (Exhibited)
Section (if relevant) : Global
Shooting Summary
Preproduction actions performed (1h)
- Extracting Source Material from Spycer42 Sketchfab Mark IV Male Heavy Tank Model (32 Pictures)
- Building a Photoshop Alignment Multilayer Combined
- Export Renumbered Individual Layers
Contents Production :
0. Create the construction Sourcekit
1. Setup the Correct Number of Columns (Update) then Add Images from Source Folder.
2. Define Starting POV
3. Define Output Options
notes about "Object2VR by default misconfigurations" to adjust :
MUST HAVE
- Activate Zoom between 1& 3 at least
- Pick an Interface Layer such as simple_object.ggsk
SHOULD HAVE
- Setup Autoplay Speed to 0,05 to avoid crazy spinner effect
- Switch Any Mouse Scrolls directions to get natural user friendly response
- Activate Multiresolution rendering
NICE TO HAVE
- Fill Identification Data Cartidge
- Add Museum Watermark
- Allow Double-Click Full Screen Activation
MANIPULABLE SAMPLE RESULT
Sample Result external link or use the Embedded content Below (FULLSCREEN AVAILABLE)
Configuration Memorandum
Object 2VR Export HTML5 Options windows in details
[widgetkit id="2" name="Object2VR Basic Configuration Memo"]
Total raw pics produced: 32
Successful Panoramic Views Rebuilt: 1
360° Equirectangular shots/rebuilds: 0
Total pics delivered: 1 Result Link
Nb of Cameras: 0
Camera Types: Sketchfab Web Viewer, Photoshop, Object2VR
Issues
Sketchfab viewer does not allow accurate manual (by keyboard?) rotation steps, so capture was made empirical "eye-and-mouse". Need to purchase 250$ 3D model to be able to ideally manipulate object to export precise angled source files to work with.
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